muMLE/core/bottom.py
2021-07-16 18:18:51 +02:00

104 lines
4.3 KiB
Python

from state.base import INTEGER, FLOAT, BOOLEAN, STRING, TYPE, State
from core.element import Element, String
class Bottom:
def __init__(self, state: State):
self.state = state
def create_model(self, name: String) -> Element:
bottom = self.state.create_nodevalue(name.value)
self.state.create_dict(bottom, "Model", self.state.create_node())
return Element(id=bottom)
def add_node(self, model: Element, name: String):
model_root = self.state.read_dict(model.id, "Model")
# create model element
element = self.state.create_node()
# connect to model root
self.state.create_dict(model_root, name.value, element)
# confirm that element has been added to the model
element = self.state.read_dict(model_root, name.value)
if element is None:
self.state.delete_node(element)
print(f"Warning: Invalid name {name.value}, element not created.")
return
def add_value(self, model: Element, name: String, value: Element):
model_root = self.state.read_dict(model.id, "Model")
# create model element
element = self.state.create_nodevalue(value.value)
if element is None:
print("Warning: Invalid value, value node not created.")
return
# connect to model root
self.state.create_dict(model_root, name.value, element)
# confirm that element has been added to the model
element_found = self.state.read_dict(model_root, name.value)
if element_found is None:
self.state.delete_node(element)
print(f"Warning: Invalid name {name.value}, element not created.")
return
def add_edge(self, model: Element, name: String, source: String, target: String):
model_root = self.state.read_dict(model.id, "Model")
source_element = self.state.read_dict(model_root, source.value)
if source_element is None:
print(f"Warning: Unknown source element {source.value}, edge not created.")
return
target_element = self.state.read_dict(model_root, target.value)
if target_element is None:
print(f"Warning: Unknown target element {target.value}, edge not created.")
return
# create model element
element = self.state.create_edge(source_element, target_element)
# connect to model root
self.state.create_dict(model_root, name.value, element)
# confirm that element has been added to the model
element = self.state.read_dict(model_root, name.value)
if element is None:
self.state.delete_edge(element)
print(f"Warning: Invalid name {name.value}, element not created.")
def delete_element(self, model: Element, name: String):
model_root = self.state.read_dict(model.id, "Model")
element = self.state.read_dict(model_root, name.value)
# could be both a node or an edge
self.state.delete_node(element)
self.state.delete_edge(element)
def list_elements(self, model: Element):
def is_edge(elem: Element) -> bool:
edge = self.state.read_edge(elem.id)
return edge is not None
def value_type(value) -> str:
map = {
int: INTEGER,
float: FLOAT,
str: STRING,
bool: BOOLEAN,
tuple: TYPE
}
return map[type(value)][0]
unsorted = []
model_root = self.state.read_dict(model.id, "Model")
for elem_edge in self.state.read_outgoing(model_root):
# get element name
label_edge, = self.state.read_outgoing(elem_edge)
_, label_node = self.state.read_edge(label_edge)
label = self.state.read_value(label_node)
# find element bottom type
_, elem = self.state.read_edge(elem_edge)
if is_edge(elem):
bottom_type = "Edge"
else:
# is_node
elem_value = self.state.read_value(elem)
if elem_value is None:
bottom_type = "Node"
else:
bottom_type = value_type
unsorted.append(f"{label} : {bottom_type}")
for i in sorted(unsorted):
print(i)