# We look for a Delay-block, its inport connected to an outport that has a signal delay:RAM_Delay delay_in:RAM_InPort delay_has_input:RAM_hasInPort (delay -> delay_in) some_outport:RAM_OutPort delay_in_conn:RAM_link (some_outport -> delay_in) in_signal:RAM_Signal port_has_signal:RAM_hasSignal (some_outport -> in_signal) # State of Delay block... (will be updated in RHS) state:RAM_State { # Attention: you MUST match the existing attribute, in order to force an UDPATE of the attribute, rather than CREATION RAM_x = `True`; } delay_to_state:RAM_delay2State (delay -> state)