p0s:PNPlaceState { numTokens = 1; } :pn_of (p0s -> p0) p1s:PNPlaceState { numTokens = 0; } :pn_of (p1s -> p1) p2s:PNPlaceState { numTokens = 0; } :pn_of (p2s -> p2) p3s:PNPlaceState { numTokens = 0; } :pn_of (p3s -> p3) p4s:PNPlaceState { numTokens = 0; } :pn_of (p4s -> p4)