A fully working version of the scheduling language with added examples
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# A place with no tokens:
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p:RAM_PNPlace
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ps:RAM_PNPlaceState {
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RAM_numTokens = `get_value(this) == 0`;
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}
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:RAM_pn_of (ps -> p)
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# An incoming arc from that place to our transition:
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t:RAM_PNTransition
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:RAM_arc (p -> t)
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