Refactor 'port' demo to include starting point for assignment

This commit is contained in:
Joeri Exelmans 2024-10-30 01:02:11 +01:00
parent 72c78c664f
commit 86610139d2
7 changed files with 300 additions and 16 deletions

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@ -0,0 +1,144 @@
import functools
from concrete_syntax.common import indent
from examples.semantics.operational.port.helpers import design_to_state, state_to_design, get_time
from examples.semantics.operational.simulator import make_actions_pure, filter_valid_actions
def precondition_can_move_from(od, from_state):
# TO IMPLEMENT
# Function should return True if a ship can move out of 'from_state'
return False
def precondition_can_move_to(od, to_state):
# TO IMPLEMENT
# Function should return True if a ship can move into 'to_state'
return False
def precondition_all_successors_moved(od, conn):
# TO IMPLEMENT
# A move (or skip) can only be made along a connection after all subsequent connections have already made their move (or were skipped).
return True
def precondition_workers_available(od, workerset):
# TO IMPLEMENT
# A worker in a WorkerSet can only be allocated to a berth, if the number of 'isOperating'-links is smaller than the number of workers in the WorkerSet.
return True
def precondition_berth_unserved(od, berth):
# TO IMPLEMENT
# A worker can only be allocated to a berth, if the berth contains an 'unserved' ship.
return True
def action_skip(od, conn_name):
# SERVES AS AN EXAMPLE - NO NEED TO EDIT THIS FUNCTION
conn = od.get(conn_name)
conn_state = design_to_state(od, conn)
od.set_slot_value(conn_state, "moved", True)
return [f"skip {conn_name}"]
def action_move(od, conn_name):
action_skip(od, conn_name) # flag the connection as 'moved'
conn = od.get(conn_name)
from_place = od.get_source(conn)
to_place = od.get_target(conn)
from_state = design_to_state(od, from_place) # beware: Generator does not have State
to_state = design_to_state(od, to_place)
# TO IMPLEMENT:
# - move a ship along the connection
return [f"unimplemented! nothing changed!"]
def action_serve_berth(od, workerset_name, berth_name):
# TO IMPLEMENT:
# - A worker starts operating a berth
return [f"unimplemented! nothing changed!"]
def action_advance_time(od):
_, clock = od.get_all_instances("Clock")[0]
time = od.get_slot_value(clock, "time")
new_time = time + 1
od.set_slot_value(clock, "time", new_time)
# TO IMPLEMENT:
# - all 'moved'-attributes need to be reset (to False)
# - if there is a worker operating a Berth, then:
# (1) the Berth's status becomes 'served'
# (2) the worker is no longer operating the Berth
return [f"time is now {new_time}"]
# This function is called to discover the possible steps that can be made.
# It should not be necessary to edit this function
def get_actions(od):
actions = {}
# Add move-actions (or skip-actions)
for conn_name, conn in od.get_all_instances("connection"):
already_moved = od.get_slot_value(design_to_state(od, conn), "moved")
if already_moved or not precondition_all_successors_moved(od, conn):
# a move was already made along this connection in the current time-step
continue
from_place = od.get_source(conn)
to_place = od.get_target(conn)
from_name = od.get_name(from_place)
to_name = od.get_name(to_place)
from_state = design_to_state(od, from_place)
to_state = design_to_state(od, to_place)
if (precondition_can_move_from(od, from_state)
and precondition_can_move_to(od, to_state)):
actions[f"move {conn_name} ({from_name} -> {to_name})"] = functools.partial(action_move, conn_name=conn_name)
else:
actions[f"skip {from_name} -> {to_name}"] = functools.partial(action_skip, conn_name=conn_name)
# Add actions to assign workers
for _, workerset in od.get_all_instances("WorkerSet"):
if not precondition_workers_available(od, workerset):
continue
for lnk in od.get_outgoing(workerset, "canOperate"):
berth = od.get_target(lnk)
if precondition_berth_unserved(od, berth):
berth_name = od.get_name(berth)
workerset_name = od.get_name(workerset)
actions[f"{workerset_name} operates {berth_name}"] = functools.partial(action_serve_berth, workerset_name=workerset_name, berth_name=berth_name)
# Only when no other action can be performed, can time advance
if len(actions) == 0:
actions["advance time"] = action_advance_time
# This wrapper turns our actions into pure functions: they will clone the model before modifying it. This is useful if we ever want to rollback an action.
return make_actions_pure(actions.items(), od)
# Called every time the runtime state changes.
# When this function returns a string, the simulation ends.
# The string should represent the reason for ending the simulation.
# When this function returns None, the simulation continues.
def termination_condition(od):
# TO IMPLEMENT: terminate simulation when the place 'served' contains 2 ships.
if len(od.get_all_instances("Place")) > 5:
return "More places than I can count :("

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# Some helper functions
def get_num_ships(od, place):
place_state = design_to_state(od, place)
return od.get_slot_value(place_state, "numShips")
def design_to_state(od, design):
incoming = od.get_incoming(design, "of")
if len(incoming) == 1:
# not all design-objects have a state
return od.get_source(incoming[0])
def state_to_design(od, state):
return od.get_target(od.get_outgoing(state, "of")[0])
def get_time(od):
_, clock = od.get_all_instances("Clock")[0]
return clock, od.get_slot_value(clock, "time")

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@ -47,16 +47,12 @@ port_mm_cs = """
Generator:Class
:Inheritance (Generator -> Source)
BlackHole:Class
:Inheritance (BlackHole -> Sink)
# Those classes to which we want to attach a runtime state object
Stateful:Class {
abstract = True;
}
:Inheritance (Place -> Stateful)
:Inheritance (BlackHole -> Stateful)
:Inheritance (WorkerSet -> Stateful)
:Inheritance (Berth -> Stateful)
:Inheritance (connection -> Stateful)
@ -157,6 +153,7 @@ port_rt_mm_cs = port_mm_cs + """
name = "moved";
optional = False;
constraint = ```
result = True
all_successors_moved = True
moved = get_value(get_target(this))
conn_state = get_source(this)
@ -167,18 +164,12 @@ port_rt_mm_cs = port_mm_cs + """
next_conn_state = get_source(get_incoming(next_conn, "of")[0])
if not get_slot_value(next_conn_state, "moved"):
all_successors_moved = False
not moved or all_successors_moved
if moved and not all_successors_moved:
result = f"Connection {get_name(conn)} played before its turn."
result
```;
}
BlackHoleState:Class
:Inheritance (BlackHoleState -> State)
BlackHoleState_counter:AttributeLink (BlackHoleState -> Integer) {
name = "counter";
optional = False;
constraint = `get_value(get_target(this)) >= 0`; # non-negative
}
Clock:Class {
lower_cardinality = 1;
upper_cardinality = 1;
@ -255,7 +246,7 @@ port_m_cs = """
# ships that have been served are counted here
served:BlackHole
served:Place
c11:connection (outboundPassage -> served)
@ -284,7 +275,7 @@ port_rt_m_cs = port_m_cs + """
berth1State:BerthState { status = "empty"; numShips = 0; } :of (berth1State -> berth1)
berth2State:BerthState { status = "empty"; numShips = 0; } :of (berth2State -> berth2)
servedState:BlackHoleState { counter = 0; } :of (servedState -> served)
servedState:PlaceState { numShips = 0; } :of (servedState -> served)
workersState:WorkerSetState :of (workersState -> workers)

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from examples.semantics.operational.port.helpers import design_to_state, state_to_design, get_time, get_num_ships
def render_port_graphviz(od):
txt = ""
def render_place(place):
name = od.get_name(place)
return f'"{name}" [ label = "{name}\\n ships = {get_num_ships(od, place)}", style = filled, fillcolor = lightblue ]\n'
for _, cap in od.get_all_instances("CapacityConstraint", include_subtypes=False):
name = od.get_name(cap)
capacity = od.get_slot_value(cap, "shipCapacity")
txt += f'subgraph cluster_{name} {{\n label = "{name}\\n capacity = {capacity}";\n'
for lnk in od.get_outgoing(cap, "capacityOf"):
place = od.get_target(lnk)
txt += f' {render_place(place)}'
txt += f'}}\n'
for _, place_state in od.get_all_instances("PlaceState", include_subtypes=False):
place = state_to_design(od, place_state)
if len(od.get_incoming(place, "capacityOf")) == 0:
txt += render_place(place)
for _, berth_state in od.get_all_instances("BerthState", include_subtypes=False):
berth = state_to_design(od, berth_state)
name = od.get_name(berth)
txt += f'"{name}" [ label = "{name}\\n numShips = {get_num_ships(od, berth)}\\n status = {od.get_slot_value(berth_state, "status")}", fillcolor = yellow, style = filled]\n'
for _, gen in od.get_all_instances("Generator", include_subtypes=False):
txt += f'"{od.get_name(gen)}" [ label = "+", shape = diamond, fillcolor = green, fontsize = 30, style = filled ]\n'
for _, blackhole in od.get_all_instances("BlackHole", include_subtypes=False):
txt += f'"{od.get_name(blackhole)}" [ label = "-", shape = diamond, fillcolor = red, fontsize = 30, style = filled ]\n'
for _, conn in od.get_all_instances("connection"):
src = od.get_source(conn)
tgt = od.get_target(conn)
moved = od.get_slot_value(design_to_state(od, conn), "moved")
src_name = od.get_name(src)
tgt_name = od.get_name(tgt)
txt += f"{src_name} -> {tgt_name} [color=deepskyblue3, penwidth={1 if moved else 2}];\n"
for _, workers in od.get_all_instances("WorkerSet"):
already_have = []
name = od.get_name(workers)
num_workers = od.get_slot_value(workers, "numWorkers")
txt += f'{name} [label="{num_workers} worker(s)", shape=parallelogram, fillcolor=chocolate, style=filled];\n'
for lnk in od.get_outgoing(design_to_state(od, workers), "isOperating"):
berth = od.get_target(lnk)
already_have.append(berth)
txt += f"{name} -> {od.get_name(berth)} [arrowhead=none, color=chocolate];\n"
for lnk in od.get_outgoing(workers, "canOperate"):
berth = od.get_target(lnk)
if berth not in already_have:
txt += f"{name} -> {od.get_name(berth)} [style=dotted, arrowhead=none, color=chocolate];\n"
graphviz = f"digraph {{\n{indent(txt, 2)}}}"
return "https://dreampuf.github.io/GraphvizOnline/#"+urllib.parse.quote(graphviz)
def render_port_textual(od):
txt = ""
for _, place_state in od.get_all_instances("PlaceState", include_subtypes=False):
place = state_to_design(od, place_state)
name = od.get_name(place)
txt += f'place "{name}" {"🚢"*get_num_ships(od, place)}\n'
for _, berth_state in od.get_all_instances("BerthState", include_subtypes=False):
berth = state_to_design(od, berth_state)
name = od.get_name(berth)
txt += f'berth "{name}" {"🚢"*get_num_ships(od, berth)} {od.get_slot_value(berth_state, "status")}\n'
return txt

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import urllib.parse
from state.devstate import DevState
from bootstrap.scd import bootstrap_scd
from framework.conformance import Conformance, render_conformance_check_result
from concrete_syntax.textual_od import parser
from concrete_syntax.plantuml.renderer import render_object_diagram, render_class_diagram
from api.od import ODAPI
from examples.semantics.operational.simulator import Simulator, RandomDecisionMaker, InteractiveDecisionMaker
from examples.semantics.operational.port import models
from examples.semantics.operational.port.helpers import design_to_state, state_to_design, get_time
from examples.semantics.operational.port.renderer import render_port_textual, render_port_graphviz
# from examples.semantics.operational.port.joeris_solution import termination_condition, get_actions
from examples.semantics.operational.port.assignment import termination_condition, get_actions
state = DevState()
scd_mmm = bootstrap_scd(state) # Load meta-meta-model
### Load (meta-)models ###
def parse_and_check(m_cs: str, mm, descr: str):
m = parser.parse_od(
state,
m_text=m_cs,
mm=mm)
conf = Conformance(state, m, mm)
print(descr, "...", render_conformance_check_result(conf.check_nominal()))
return m
port_mm = parse_and_check(models.port_mm_cs, scd_mmm, "MM")
port_m = parse_and_check(models.port_m_cs, port_mm, "M")
port_rt_mm = parse_and_check(models.port_rt_mm_cs, scd_mmm, "RT-MM")
port_rt_m = parse_and_check(models.port_rt_m_cs, port_rt_mm, "RT-M")
print()
# print(render_class_diagram(state, port_rt_mm))
### Simulate ###
sim = Simulator(
action_generator=get_actions,
# decision_maker=RandomDecisionMaker(seed=2),
decision_maker=InteractiveDecisionMaker(),
termination_condition=termination_condition,
check_conformance=True,
verbose=True,
renderer=render_port_textual,
# renderer=render_port_graphviz,
)
od = ODAPI(state, port_rt_m, port_rt_mm)
sim.run(od)