GUI: add button to obstruct door + add figures and such to assignment HTML
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15 changed files with 497 additions and 8 deletions
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@ -114,6 +114,7 @@ class GUI:
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sim_frame.pack(side=tkinter.LEFT)
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request_frame = tkinter.LabelFrame(toplevel, text="Actions")
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self.button_obstruct = tkinter.Button(request_frame, text="Obstruct door", command=lambda: sim.add_input_now(self.sc, "door_obstructed"), width=18).pack()
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self.button_change_lvl = tkinter.Button(request_frame, command=lambda: self.sim.add_input_now(self.sc, "request_lvl_change"), width=18)
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self.button_change_lvl.pack()
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self.button_resume = tkinter.Button(request_frame, text="Resume (make sure sensor is repaired first!)",
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@ -196,7 +197,7 @@ class GUI:
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if value:
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self.button_change_lvl.config(state=tkinter.DISABLED, text="Change requested")
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else:
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self.button_change_lvl.config(state=tkinter.NORMAL, text="Change water level")
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self.button_change_lvl.config(state=tkinter.NORMAL, text="Request water lvl change")
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def on_water_level_reading(self, water_level):
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# the measured water level - can be nonsense if sensor is broken
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