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notes.txt
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Version 2.4.0
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+ Allow realtime interrupts on arbitrary ports
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+ Allow realtime simulation to monitor specific ports
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* Fixed bug while removing a port
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* Fixed bug when adding a model during simulation
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* Incremental update of direct connection
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* Fixed external interrupts blocking internal transitions
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* Set elapsed time attribute to None when you shouldn't access it
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Version 2.3.1
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+ Added nicer configuration for the optimized, minimal simulation kernel
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Version 2.3.0
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+ Added an optimized simulation kernel for sequentiel simulation
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* Much faster direct connection algorithm
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* Fixed bug in checkpointing when no state saving was being done
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Version 2.2.4
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+ Add setuptools installation
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* Fixed bug in Dynamic Structure DEVS simulation for (dis)connectPorts
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* Fixed bug in realtime simulation
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* Fixed bug with checkpointing
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* Restructured project
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Version 2.2.3
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* Fixed bug in the GVT algorithm where 'red' messages could be transient
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* Changed termination detection algorithm to prevent bottlenecks
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* Fixed missing import in realtime backend for exception handling
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* Updated GVT test for previously reformed GVT algorithm
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Version 2.2.2
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* Changed realtime backend to not use threads in the 'threadless' variants
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* Fixed elapsed attribute at initialisation
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* Fixed allocator crashing due to new Z function support
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* Fixed locking fairness for GVT setting (faster relocation/allocation)
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* Fixed basic boundary relocator for when dynamic allocation
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Version 2.2.1
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+ Added user events in the loggers (optional) for 'state changes'
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+ Allow continuing a previous simulation by calling simulate again
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+ Added Z functions (output-to-input, input-to-input and output-to-output)
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* Changed the reinit interface to make continuing possible
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* Fixed massive memory leak by forgetting to set the
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'temporaryIrreversible' flag in local simulation
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* Change to the termination detection: wait for 100ms before sending
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* Fixed complete horizon revertion (beyond GVT!)
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* Activity-log file is only generated when useful
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* ManualRelocator generates activity traces
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Version 2.2.0
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+ Added templates for scheduler, relocator, tracer and experiment files
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+ Allow custom activity functions for pre-transition and post-transition
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+ Allow the definition of custom schedulers, defined externally
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+ Pass the horizon to the relocators
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+ No state saving when relocation caused sequential simulation
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+ Allow local checkpointing (in most cases)
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+ Possibility for a 'test cycle' which saves message count (+visualize)
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+ Test cycle simulation creates an 'advised' initial distribution
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+ Schedulers can now be configured per-node instead of globally
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+ Allow for pull based termination conditions (NOT recommended)
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+ Tracers are a lot more plugable, multiple tracers can work simultaneous
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+ Realtime interrupts can happen with method calls on the simulator
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+ Initial allocation can be loaded from file
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+ Allowed local nested simulation in a distributed simulation
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+ Included a model of a subset of PythonPDEVS
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+ Much faster tracing due to trace message grouping (remove all RTT calls)
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+ Method to reset a models alterations before reinitialising it
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+ Method to force sequential simulation
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+ Ignore state saving when sequential simulation is possible due to
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relocations
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+ Added scaled realtime
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+ Relocators can use a 'last state only' approach
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* File reading for realtime happens on-demand
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* Fixed GVT algorithm
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* Fixed checkpoint restoration with severely broken files
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* Rewrite of the realtime backend, works much better now
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* Yielding of the main thread for anti-messages and relocations
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* Split of the simulator configuration
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* Various bugfixes
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* External messages are processed differently, should give slight speedup
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* Removal of (most) global variables
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* Classic DEVS simulation bugfixes
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- Removed auto-allocation: use the new 'allocators' instead
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- Removed PyRO support
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Version 2.1.5
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+ Added optional memoization
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+ Added the basis of an activity relocator, still very slow
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+ User can choose between manual relocation, or automatic relocation
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+ Relocation now uses 'async locking' and remote kernels will have a quick
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stop feature to prevent many transitions that will simply be removed
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+ Added Dirty Heap scheduler
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+ Added 'discrete time' Scheduler
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+ Added Minimal List scheduler
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+ Progress bar visualizes when an error happens, process is now killable
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+ Dynamic Structure DEVS added for local simulation
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+ Added a polymorphic scheduler (still very unstable)
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+ Activity tracking in distributed simulation now returns something usable
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+ Added Classic DEVS simulation as an option
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+ Added a random number generator for deterministic simulation
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* Fixed deadlock in distributed simulation for an overfilled threadpool
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* Activity is only counted for not-reverted functions
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* Fixed the Syslog logger (some messages were in wrong order, some forgotten)
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* Fixed GVT algorithm, deadlocks and incorrect GVTs should be solved
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* Fixed termination algorithm
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Version 2.1.4
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+ Added a Cell DEVS styled activity tracer
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+ Added a Cell DEVS styled location tracer
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+ Added Cell DEVS styled tracer 'gnuplot' and 'libav' animation script
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+ Start of Sphinx documentation
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+ Added PyRO tests
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+ Realtime simulation keeps track of the termination_time
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* Realtime backend is now compliant with Python3
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* Fixed PyRO simulation for nodes without actual models
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* Default message copy method now uses pickle's HIGHEST PROTOCOL
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* Fixed the *elapsed* attribute for the confluent transition function
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Version 2.1.3
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+ Added marshal library for use in the state saver
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+ Added HeapSet scheduler
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+ Added NoAge scheduler (only use when ALWAYS ta > 0)
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+ Added SortedList scheduler
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+ VCD and XML traces can also be saved to a user-defined filename
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+ Added automatic model-to-node allocation as an option
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+ Added some additional checks in the configuration setting
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+ Checkpoint recovery for XML and VCD tracing is possible
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+ Termination condition became somewhat more fine grained
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+ Draw the model to a user-defined file
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+ Added model reinitialisation: simply rerun simulate()
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+ Added API for changing a model after it has been distributed (for reinit)
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* Split up the state savers
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* Game Loop realtime backend is now user-configurable for FPS
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* Added some configuration options
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* Nested simulation was completely rewritten
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* Logging now respects the logging settings and messages before this
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configuration are queued
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* Fixed a simulation bug where some messages get resent due to revertions
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* Fixed PyRO simulation
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* Fixed several problems with relocation, still somewhat buggy
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* Cleaned up tests
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* Fixed memory leak in the MPI backend
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* Fixed Python3 compliance
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* Message scheduler became much cleaner and more maintainable
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* Anti messages are sent 'en masse'
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* Model distribution is faster by a factor 10 due to different pickling
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- Nested simulation only works if both the nesting and the nested
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simulation are local
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- Configuration options for the nested simulation are removed as they are
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no longer necessary
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Version 2.1.2
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+ Added a looping backend for realtime simulation
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+ Looping realtime backend builtin in the simulator with calls
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realtime_finished() and realtime_loop_call()
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+ Allow even huge models to be transfered and checkpointed, by removing
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artificial recursion when pickling fails otherwise (includes small test)
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+ Added basic tests for VCD and XML tracing
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+ Allow direct simulation of AtomicDEVS models
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+ Added tests for the three different realtime backends
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+ Added small smoke test for checkpointing
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+ Model can be marked as 'used in termination condition'
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+ Model has the new simSettings function to do model-specific configs
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+ Lots of internal documentation added
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+ Check for whether or not the number of used locations is actually
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available
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+ Edge labels can be hidden when drawing the model for small graphs
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* Fixed a massive performance degradation in the MPI redirection
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* Don't attempt to load an incomplete checkpoint (and subsequently crash)
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* Minor changes to realtime simulation backends
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* Relocation directives can be denied in case it is a model used in
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termination condition
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* Used dictionary comprehension instead of for loop at some places
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* Progress bar now always ends with 'completely done' instead of partial
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* Minor code cleanup
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* Fixed a race condition in the external message scheduler
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* Message scheduler was leaking memory by not cleaning up everything
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- Termination condition can no longer run on any node, runs on controller
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Version 2.1.1
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+ Message copy can be ignored for performance (as in nearly all other
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simulators)
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+ Added realtime test
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* Fixed several realtime termination bugs
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* Realtime component now uses sys.stdin instead of raw_input
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* Fixed PyRO middleware usage
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* Fixed some critical bugs in the XML and VCD tracers
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* Local simulation no longer runs on a thread for easy profiling/debugging
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* Huge performance improvement for when lots of models are transitioning
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* Changed the signalling protocol from message based (as in the abstract
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simulator) to an optimized implementation
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* Fixed some bugs in the scheduler
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* Increased performance for the scheduler
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* Bugfix for when a revertion was caused by an anti-message
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Version 2.1
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+ Models can be drawn before simulation using GraphViz
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+ Added model migration
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+ A node can now host any number of models, even atomics
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+ Added model migration, including directives
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+ Added an API to set all simulation options, with some sanity checking
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+ Added a fetch_all option to the simulator to reconstruct the model
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locally
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+ Added automatic detection of middleware
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+ Added RootDEVS class
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+ Added progress visualisation, rather handy in distributed simulation
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* Huge alterations to the internal representation of models
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* Reduced code size by completely refactoring model and simulation setup
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* Simulation can now be killed with ctrl-c without hanging
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* Coupled models get completely removed by direct connection
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* Direct connection works only once on the root model
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* Model is constructed locally and then broadcast to other kernels
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* Fixed fossil collection race condition
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* Simplified checkpoint restoration and creation
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* Cleaned up tests
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* Simplified Solver core due to more agressive direct connection
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- Removed the plethora of (incompatible) IDs in models
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- Removed the mpirunner.py scripts
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- Removed checks for wrong local invocations, should no longer happen
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- Removed RemoteCDEVS class
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- Removed irreversibility (except locally) due to problems with model relocation
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- Removed remote code execution for model construction, normal code
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execution is still possible
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- Removed special Cython parts and build scripts
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Version 2.0
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+ Further optimisations to the main simulation algorithm
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+ Added Parallel DEVS simulation
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+ Output function now returns a dictionary of outputs
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+ Realtime simulation can use manual and automated input simultaneously
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+ Added distributed simulation, both PyRO and MPI4Py
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+ Added syslog logger
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+ Added checkpointing
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+ Allow for termination time instead of termination condition
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+ Added direct saving to file of output
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+ Allow nested simulation in distributed environment
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+ Made Python3 compliant
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+ Made PyPy compliant
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+ Made Cython compliant
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+ Messages got their own class
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+ Added NestingException exception for nesting problems
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+ Added irreversibility for faster distributed simulation
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+ Added actual automated tests using Python unittest instead of ad-hoc manual testing
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* Split up several files due to huge amount of additions
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* Optimized memory consumption of VCD and XML output
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* Modularised simulation tracing
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* Updated examples
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* Transitions now take an additional argument indicating the input
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* Fixed realtime simulation bugs
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- Removed Classic DEVS simulation
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- Removed Peek and Poke methods
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- Removed Root output in verbose tracing
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Version 1.2
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+ Allow realtime simulation using Python threads and TkInter events
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Version 1.1
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+ Added custom 'copy()' function for messages
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+ Added direct connection
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* Optimized message scheduler
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* Optimized message passing
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- Removed INFINITY object, redirected to a float
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Version 1.0.5
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+ Added VCD tracing option
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* Fixed non-determinism bug in sorting colliding models
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Version 1.0.4
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+ Added XML tracing option
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Version 1.0.3
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* Cleanup of terminology
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* Use True/False instead of 1/0
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Version 1.0.2
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+ Added code to display atomic DEVS' initial conditions
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Version 1.0.1
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* Deal with DeprecationWarning
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* Default timeAdvance returns INFINITY
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Version 1.0
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+ Initial version
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