remove dependency on MUI
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74f4c3bead
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3e192f8e26
8 changed files with 72 additions and 44 deletions
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@ -13,6 +13,7 @@ export type Connections = {
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}
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export function detectConnections(state: VisualEditorState): Connections {
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const startTime = performance.now();
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// detect what is 'connected'
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const arrow2SideMap = new Map<string,[{ uid: string; part: RectSide; } | undefined, { uid: string; part: RectSide; } | undefined]>();
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const side2ArrowMap = new Map<string, Set<["start"|"end", string]>>();
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@ -72,6 +73,11 @@ export function detectConnections(state: VisualEditorState): Connections {
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}
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}
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const endTime = performance.now();
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// rather slow, about 10ms for a large model:
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// console.debug("connection detection took", endTime-startTime);
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return {
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arrow2SideMap,
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side2ArrowMap,
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@ -78,6 +78,8 @@ export function parseStatechart(state: VisualEditorState, conns: Connections): [
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// step 1: figure out state hierarchy
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const startTime = performance.now();
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// IMPORTANT ASSUMPTION: state.rountangles is sorted from big to small surface area:
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for (const rt of state.rountangles) {
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const parent = findParent(rt);
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@ -132,6 +134,11 @@ export function parseStatechart(state: VisualEditorState, conns: Connections): [
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historyStates.push(historyState);
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}
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const endTime = performance.now();
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// currently seems to be quite fast:
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// console.log('built state tree', endTime-startTime);
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// step 2: figure out transitions
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const transitions = new Map<string, Transition[]>();
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