raising events appears to work. nondeterminism currently ignored

This commit is contained in:
Joeri Exelmans 2025-10-09 13:17:01 +02:00
parent 3f2db4457f
commit 09a87d3025
8 changed files with 243 additions and 194 deletions

View file

@ -43,21 +43,25 @@ export type Statechart = {
uid2State: Map<string, ConcreteState>;
}
const emptyRoot: OrState = {
uid: "root",
kind: "or",
depth: 0,
initial: [],
children:[],
comments: [],
entryActions: [],
exitActions: [],
};
export const emptyStatechart: Statechart = {
root: {
uid: "root",
kind: "or",
initial: [],
children:[],
comments: [],
entryActions: [],
exitActions: [],
},
root: emptyRoot,
transitions: new Map(),
variables: new Set(),
inputEvents: new Set(),
internalEvents: new Set(),
outputEvents: new Set(),
uid2State: new Map([["root", emptyRoot]]),
};
// reflexive, transitive relation
@ -72,10 +76,19 @@ export function isAncestorOf({ancestor, descendant}: {ancestor: ConcreteState, d
return pathToParent && [...pathToParent, descendant];
}
export function isOverlapping(a: ConcreteState, b: ConcreteState): boolean {
if (a.depth < b.depth) {
return Boolean(isAncestorOf({ancestor: a, descendant: b}));
}
else {
return Boolean(isAncestorOf({ancestor: b, descendant: a}));
}
}
// the arena of a transition is the lowest common ancestor state that is an OR-state
// see "Deconstructing the Semantics of Big-Step Modelling Languages" by Shahram Esmaeilsabzali, 2009
export function computeArena({src, tgt}: {src: ConcreteState, tgt: ConcreteState}): {
arena: ConcreteState,
arena: OrState,
srcPath: ConcreteState[],
tgtPath: ConcreteState[],
} {
@ -95,5 +108,24 @@ export function computeArena({src, tgt}: {src: ConcreteState, tgt: ConcreteState
const {arena, srcPath, tgtPath} = computeArena({src: tgt, tgt: src});
return {arena, srcPath: tgtPath, tgtPath: srcPath};
}
throw new Error("should never reach here");
}
export function getDescendants(state: ConcreteState): Set<string> {
const result = new Set([state.uid]);
for (const child of state.children) {
for (const descendant of getDescendants(child)) {
// will include child itself:
result.add(descendant);
}
}
return result;
}
// the 'description' of a state is a human-readable string that (hopefully) identifies the state.
// if the state contains a comment, we take the 'first' (= visually topmost) comment
// otherwise we fall back to the state's UID.
export function stateDescription(state: ConcreteState) {
const description = state.comments.length > 0 ? state.comments[0][1] : state.uid;
return description;
}