dope2/primitives/types.js

50 lines
1.8 KiB
JavaScript

// to break up dependency cycles, primitive types are defined in their own JS module
import { makeTypeConstructor } from "../type_constructor.js";
export const SymbolInt = Symbol('Int');
export const SymbolBool = Symbol('Bool');
export const SymbolDouble = Symbol('Double');
export const SymbolByte = Symbol('Byte');
export const SymbolChar = Symbol('Char');
export const SymbolUnit = Symbol('Unit');
export const SymbolBottom = Symbol('⊥');
export const SymbolSymbol = Symbol('Symbol');
export const SymbolType = Symbol('Type');
export const symbolAny = Symbol('Any');
export const SymbolGenericType = Symbol('GenericType');
export const Int = makeTypeConstructor(SymbolInt)(0);
export const Bool = makeTypeConstructor(SymbolBool)(0);
export const Double = makeTypeConstructor(SymbolDouble)(0);
export const Byte = makeTypeConstructor(SymbolByte)(0);
export const Char = makeTypeConstructor(SymbolChar)(0);
// Unit type has only 1 instance, the empty tuple.
export const Unit = makeTypeConstructor(SymbolUnit)(0);
// Bottom type has no instances.
export const Bottom = makeTypeConstructor(SymbolBottom)(0);
export const SymbolT = makeTypeConstructor(SymbolSymbol)(0);
// Types are typed by Any
export const Type = makeTypeConstructor(SymbolType)(0);
export const GenericType = makeTypeConstructor(SymbolGenericType)(0);
// Everything is typed by Any
export const Any = makeTypeConstructor(symbolAny)(0);
export const ModuleSymbols = {l:[
{i: SymbolInt , t: SymbolT},
{i: SymbolBool , t: SymbolT},
{i: SymbolDouble, t: SymbolT},
{i: SymbolByte , t: SymbolT},
{i: SymbolChar , t: SymbolT},
{i: SymbolUnit , t: SymbolT},
{i: SymbolBottom, t: SymbolT},
{i: SymbolSymbol, t: SymbolT},
{i: SymbolType , t: SymbolT},
{i: SymbolGenericType, t: SymbolT},
]};