progress and some refactoring
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25 changed files with 376 additions and 163 deletions
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@ -1,9 +1,17 @@
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// to break up dependency cycles, primitive types are defined in their own JS module
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export const Int = { symbol: Symbol('Int') , params: [] };
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export const Bool = { symbol: Symbol('Bool') , params: [] };
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export const Double = { symbol: Symbol('Double'), params: [] };
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export const Byte = { symbol: Symbol('Byte') , params: [] };
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export const Char = { symbol: Symbol('Char') , params: [] };
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import { makeTypeConstructor } from "../type_constructor.js";
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import { constructSymbol } from "./symbol.js";
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export const Type = { symbol: Symbol('Type'), params: [] };
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export const Int = makeTypeConstructor(constructSymbol('Int'), 0);
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export const Bool = makeTypeConstructor(constructSymbol('Bool'), 0);
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export const Double = makeTypeConstructor(constructSymbol('Double'), 0);
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export const Byte = makeTypeConstructor(constructSymbol('Byte'), 0);
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export const Char = makeTypeConstructor(constructSymbol('Char'), 0);
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// Unit type has only 1 instance, the empty tuple.
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export const Unit = makeTypeConstructor(constructSymbol('Unit'), 0);
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export const SymbolT = makeTypeConstructor(constructSymbol('Symbol'), 0);
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export const Type = makeTypeConstructor(constructSymbol('Type'), 0);
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