222 lines
No EOL
7.3 KiB
TypeScript
222 lines
No EOL
7.3 KiB
TypeScript
import { useContext } from "react";
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import { Editor, type EditorState } from "./Editor";
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import { Value } from "./Value";
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import { type SetStateFn, type State2Props } from "./Editor";
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import { DeepError, evalCallBlock, evalEditorBlock, haveValue } from "./eval";
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import { type ResolvedType } from "./eval";
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import "./CallBlock.css";
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import { EnvContext } from "./EnvContext";
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import type { SuggestionType } from "./InputBlock";
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import { getType, NotAFunctionError, unify, UnifyError } from "dope2";
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export interface CallBlockState<
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FnState=EditorState,
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InputState=EditorState,
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> {
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kind: "call";
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fn: FnState;
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input: InputState;
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}
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interface CallBlockProps<
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FnState=EditorState,
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InputState=EditorState,
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> extends State2Props<CallBlockState<FnState,InputState>,EditorState> {
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suggestionPriority: (suggestion: SuggestionType) => number;
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}
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function headlessCallBlock(setState: (callback: SetStateFn<CallBlockState,EditorState>) => void) {
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const setFn = (callback: SetStateFn) => {
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setState(state => ({...state, fn: callback(state.fn)}));
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}
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const setInput = (callback: SetStateFn) => {
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setState(state => ({...state, input: callback(state.input)}));
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}
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const onFnCancel = () => {
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setState(state => state.input); // we become our input
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}
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const onInputCancel = () => {
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setState(state => state.fn); // we become our function
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}
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return {setFn, setInput, onFnCancel, onInputCancel};
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}
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export function CallBlock({ state, setState, suggestionPriority }: CallBlockProps) {
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const {setFn, setInput, onFnCancel, onInputCancel}
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= headlessCallBlock(setState);
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const env = useContext(EnvContext);
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const resolved = evalEditorBlock(state, env);
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return <span className={"functionBlock" + ((resolved instanceof DeepError) ? " unifyError" : "")}>
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<FunctionHeader
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fn={state.fn}
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setFn={setFn}
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onFnCancel={onFnCancel}
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input={state.input}
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suggestionPriority={suggestionPriority}
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/>
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<div className="functionParams">
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<div className="outputParam">
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{/* Sequence of input parameters */}
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<InputParams
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fn={state.fn} setFn={setFn}
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input={state.input} setInput={setInput}
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onInputCancel={onInputCancel}
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depth={0}
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errorDepth={resolved instanceof DeepError ? (resolved.depth) : -1}
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suggestionPriority={suggestionPriority}
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/>
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{/* Output (or Error) */}
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{ resolved instanceof DeepError && resolved.e.toString()
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|| resolved && <><Value dynamic={resolved} />
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</>}
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</div>
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</div>
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</span>;
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}
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function computePriority(fn: ResolvedType, input: ResolvedType, outPriority: (s: SuggestionType) => number) {
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const resolved = evalCallBlock(fn, input);
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if ((resolved && !(resolved instanceof DeepError))) {
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// The computed output becomes an input for the surrounding block, which may also have a priority function defined, for instance our output is the input to another function
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return 1 + outPriority(['literal', '<computed>', resolved]);
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}
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return 0; // no fit
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}
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function FunctionHeader({ fn, setFn, input, onFnCancel, suggestionPriority }) {
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const env = useContext(EnvContext);
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if (fn.kind === "call") {
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// if the function we're calling is itself the result of a function call,
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// then we are anonymous, and so we don't draw a function name
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// recurse:
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const {
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setFn : setFnFn,
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onFnCancel : onFnFnCancel,
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} = headlessCallBlock(setFn);
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return <FunctionHeader
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fn={fn.fn}
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setFn={setFnFn}
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onFnCancel={onFnFnCancel}
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input={fn.input}
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suggestionPriority={(fnSuggestion: SuggestionType) => computePriority(
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fnSuggestion[2],
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evalEditorBlock(fn.input, env),
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suggestionPriority,
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)}
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/>;
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}
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else {
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// end of recursion - draw function name
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return <span className="functionName">
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𝑓𝑛
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<Editor
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state={fn}
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setState={setFn}
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onCancel={onFnCancel}
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suggestionPriority={
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(fnSuggestion: SuggestionType) => computePriority(
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fnSuggestion[2], // suggestions will be for function
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evalEditorBlock(input, env), // input *may* be set
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suggestionPriority, // priority function we get from parent block
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)}
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/>
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</span>;
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}
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}
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function InputParams({ fn, setFn, input, setInput, onInputCancel, depth, errorDepth, suggestionPriority }) {
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const env = useContext(EnvContext);
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let nestedParams;
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if (fn.kind === "call") {
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// Nest input of nested function
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const {
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setFn : setFnFn,
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setInput : setFnInput,
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} = headlessCallBlock(setFn);
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nestedParams = <InputParams
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fn={fn.fn}
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setFn={setFnFn}
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input={fn.input}
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setInput={setFnInput}
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onInputCancel={() => {/*todo*/}}
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depth={depth+1}
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errorDepth={errorDepth}
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suggestionPriority={
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(inputSuggestion: SuggestionType) => computePriority(
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evalEditorBlock(fn.fn, env),
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inputSuggestion[2],
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suggestionPriority,
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)}
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/>;
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}
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else {
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nestedParams = <></>;
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}
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const isOffending = depth === errorDepth;
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return <div className={"inputParam" + (isOffending ? " offending" : "")}>
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{nestedParams}
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<Editor
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state={input}
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setState={setInput}
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onCancel={onInputCancel}
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suggestionPriority={
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(inputSuggestion: SuggestionType) => computePriority(
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evalEditorBlock(fn, env), // fn *may* be set
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inputSuggestion[2], // suggestions will be for input
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suggestionPriority, // priority function we get from parent block
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)}
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/>
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</div>;
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// {(fn.kind === "call") &&
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// // if the function we're calling is itself the result of a function call,
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// // then we render its input parameter nested in our own input parameter box, which is way more readable
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// // recurse:
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// <NestedParams
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// fn={fn}
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// setFn={setFn}
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// depth={depth}
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// errorDepth={errorDepth}
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// suggestionPriority={suggestionPriority}
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// />
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// }
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// {/* Our own input */}
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// <Editor
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// state={input}
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// setState={setInput}
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// onCancel={onInputCancel}
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// suggestionPriority={
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// (inputSuggestion: SuggestionType) => computePriority(
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// evalEditorBlock(fn, env), // fn *may* be set
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// inputSuggestion[2], // suggestions will be for input
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// suggestionPriority, // priority function we get from parent block
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// )}
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// />
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// </div>;
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}
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// function NestedParams({fn, setFn, depth, errorDepth, suggestionPriority}) {
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// const env = useContext(EnvContext);
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// const {
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// setFn : setFnFn,
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// setInput : setFnInput,
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// } = headlessCallBlock(setFn);
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// return <InputParams
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// fn={fn.fn}
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// setFn={setFnFn}
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// input={fn.input}
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// setInput={setFnInput}
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// onInputCancel={() => {/*todo*/}}
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// depth={depth+1}
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// errorDepth={errorDepth}
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// suggestionPriority={
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// (inputSuggestion: SuggestionType) => computePriority(
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// evalEditorBlock(fn.fn, env), // fn *may* be set
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// inputSuggestion[2], // suggestions will be for input
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// suggestionPriority, // priority function we get from parent block
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// )}
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// />;
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// }
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