214 lines
5.9 KiB
TypeScript
214 lines
5.9 KiB
TypeScript
import { useState } from "react";
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import { apply, UnifyError, assignFn, getType, getSymbol, symbolFunction } from "dope2";
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import { Editor, type EditorState } from "./Editor";
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import { Value } from "./Value";
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import type { Dynamic, State2Props } from "./util/extra";
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import "./CallBlock.css";
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export interface CallBlockState<
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FnState=EditorState,
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InputState=EditorState,
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> {
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kind: "call";
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env: any;
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fn: FnState;
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input: InputState;
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resolved: undefined | Dynamic;
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// focus: boolean;
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}
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interface CallBlockProps<
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FnState=EditorState,
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InputState=EditorState,
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> extends State2Props<CallBlockState<FnState,InputState>> {
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onResolve: (resolved: EditorState) => void;
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}
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function headlessCallBlock({state, setState, onResolve}: CallBlockProps) {
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const [unifyError, setUnifyError] = useState<UnifyError | undefined>(undefined);
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const {fn, input } = state;
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const setFn = (fn: EditorState) => {
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setState({...state, fn});
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}
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const setInput = (input: EditorState) => {
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setState({...state, input});
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}
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const setResolved = (resolved?: Dynamic) => {
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setState({...state, resolved});
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}
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const makeTheCall = (input, fn) => {
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try {
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const outputResolved = apply(input.resolved)(fn.resolved);
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setResolved(outputResolved);
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onResolve({
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...state, resolved: outputResolved
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});
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setUnifyError(undefined);
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}
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catch (e) {
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if (!(e instanceof UnifyError)) {
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throw e;
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}
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setUnifyError(e);
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onResolve({
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...state, resolved: undefined
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})
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}
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};
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const onFnResolve = (fnState) => {
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if (input.resolved) {
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makeTheCall(input, fnState);
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}
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else {
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// setFn(fnState);
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setResolved(undefined);
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onResolve({
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...state, resolved: undefined
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});
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}
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};
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const onInputResolve = (inputState) => {
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if (fn.resolved) {
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makeTheCall(inputState, fn);
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}
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else {
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setResolved(undefined);
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onResolve({
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...state, resolved: undefined
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});
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}
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};
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const onFnCancel = () => {
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setState(input);
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}
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const onInputCancel = () => {
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setState(fn);
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}
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return {unifyError, setFn, setInput, onFnResolve, onInputResolve, onFnCancel, onInputCancel};
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}
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export function CallBlock({ state, setState, onResolve }: CallBlockProps) {
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const {unifyError, setFn, setInput, onFnResolve, onInputResolve, onInputCancel}
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= headlessCallBlock({ state, setState, onResolve });
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return <span className={"functionBlock" + (unifyError ? " unifyError" : "")}>
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<FunctionHeader
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fn={state.fn}
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setFn={setFn}
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onFnResolve={onFnResolve}
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input={state.input} />
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<div className="functionParams">
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<div className="outputParam">
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{/* Sequence of input parameters */}
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<InputParams
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fn={state.fn} setFn={setFn}
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input={state.input} setInput={setInput}
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onFnResolve={onFnResolve}
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onInputResolve={onInputResolve} onInputCancel={onInputCancel} />
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{/* Output (or Error) */}
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{state.resolved && <Value dynamic={state.resolved} />}
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{unifyError && unifyError.toString()}
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</div>
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</div>
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</span>;
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}
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function FunctionHeader({ fn, setFn, input, onFnResolve }) {
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if (fn.kind === "call") {
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// if the function we're calling is itself the result of a function call,
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// then we are anonymous, and so we don't draw a function name
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// recurse:
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const {
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onFnResolve : onFnFnResolve
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} = headlessCallBlock({state: fn, setState: setFn, onResolve: onFnResolve});
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return <FunctionHeader
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fn={fn.fn}
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setFn={fnFn => setFn({...fn, fn: fnFn})}
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onFnResolve={onFnFnResolve}
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input={fn.input} />;
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}
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else {
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const filterCompatibleFns = ([_name, dynamic]: [string, Dynamic]) => {
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if (input.resolved) {
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try {
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const type = getType(dynamic);
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if (getSymbol(type) !== symbolFunction) {
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return false;
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}
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assignFn(type, getType(input.resolved));
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} catch (e) {
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if (!(e instanceof UnifyError)) {
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throw e;
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}
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return false;
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}
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}
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return true;
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}
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// end of recursion - draw function name
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return <div className="functionName">
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𝑓𝑛
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<Editor
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state={fn}
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setState={setFn}
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onResolve={onFnResolve}
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onCancel={() => {/*todo*/}}
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filter={filterCompatibleFns} />
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</div>;
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}
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}
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function InputParams({ fn, setFn, input, setInput, onFnResolve, onInputResolve, onInputCancel }) {
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const filterCompatibleInputs = ([_name, dynamic]: [string, Dynamic]) => {
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if (fn.resolved) {
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try {
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assignFn(getType(fn.resolved), getType(dynamic));
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} catch (e) {
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if (!(e instanceof UnifyError)) {
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throw e;
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}
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return false;
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}
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}
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return true;
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}
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return <div className="inputParam">
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{(fn.kind === "call") &&
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// if the function we're calling is itself the result of a function call,
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// then we render its input parameter nested in our own input parameter box, which is way more readable
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// Input(s) of the function we're calling:
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<NestedInputParams fn={fn} setFn={setFn} onFnResolve={onFnResolve} />
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}
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{/* Our own input */}
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<Editor
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state={input}
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setState={setInput}
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onResolve={onInputResolve}
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onCancel={onInputCancel}
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filter={filterCompatibleInputs}
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/>
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</div>;
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}
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function NestedInputParams({fn, setFn, onFnResolve}) {
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const {
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onInputResolve: onFnInputResolve,
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onFnResolve : onFnFnResolve,
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} = headlessCallBlock({state: fn, setState: setFn, onResolve: onFnResolve});
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return <InputParams
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fn={fn.fn}
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setFn={fnFn => setFn({...fn, fn: fnFn})}
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input={fn.input}
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setInput={fnInput => setFn({...fn, input: fnInput})}
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onFnResolve={onFnFnResolve}
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onInputResolve={onFnInputResolve}
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onInputCancel={() => {/*todo*/}}
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/>;
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}
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