further improved keyboard handling
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parent
95eb8aef84
commit
fa70d2f3f4
5 changed files with 38 additions and 13 deletions
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@ -1,6 +1,6 @@
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import { useState } from "react";
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import { apply, UnifyError, assignFn, getType } from "dope2";
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import { apply, UnifyError, assignFn, getType, getSymbol, symbolFunction } from "dope2";
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import { Editor, type EditorState } from "./Editor";
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import { Value } from "./Value";
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@ -97,7 +97,8 @@ export function CallBlock({ state, setState, onResolve }: CallBlockProps) {
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<FunctionHeader
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fn={state.fn}
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setFn={setFn}
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onFnResolve={onFnResolve} />
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onFnResolve={onFnResolve}
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input={state.input} />
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<div className="functionParams">
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<div className="outputParam">
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{/* Sequence of input parameters */}
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@ -116,7 +117,7 @@ export function CallBlock({ state, setState, onResolve }: CallBlockProps) {
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</span>;
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}
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function FunctionHeader({ fn, setFn, onFnResolve }) {
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function FunctionHeader({ fn, setFn, input, onFnResolve }) {
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if (fn.kind === "call") {
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// if the function we're calling is itself the result of a function call,
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// then we are anonymous, and so we don't draw a function name
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@ -129,9 +130,28 @@ function FunctionHeader({ fn, setFn, onFnResolve }) {
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return <FunctionHeader
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fn={fn.fn}
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setFn={fnFn => setFn({...fn, fn: fnFn})}
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onFnResolve={onFnFnResolve} />;
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onFnResolve={onFnFnResolve}
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input={fn.input} />;
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}
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else {
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const filterCompatibleFns = ([_name, dynamic]: [string, Dynamic]) => {
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if (input.resolved) {
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try {
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const type = getType(dynamic);
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if (getSymbol(type) !== symbolFunction) {
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return false;
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}
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assignFn(type, getType(input.resolved));
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} catch (e) {
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if (!(e instanceof UnifyError)) {
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throw e;
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}
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return false;
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}
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}
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return true;
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}
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// end of recursion - draw function name
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return <div className="functionName">
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𝑓𝑛
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@ -141,7 +161,7 @@ function FunctionHeader({ fn, setFn, onFnResolve }) {
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focus={false}
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onResolve={onFnResolve}
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onCancel={() => {/*todo*/}}
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filter={() => true} />
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filter={filterCompatibleFns} />
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</div>;
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}
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}
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@ -75,10 +75,14 @@ export function Editor({state, setState, onResolve, onCancel, filter, focus}: Ed
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e.preventDefault();
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setNeedCommand(false);
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// u -> pass Up
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if (e.key === "u" || e.key === "Enter" || e.key === "Tab") {
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if (e.key === "u" || e.key === "Enter" || e.key === "Tab" && !e.shiftKey) {
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onResolve(state);
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return;
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}
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if (e.key === "Tab" && e.shiftKey) {
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setNeedCommand(false);
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focusPrevElement();
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}
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// c -> Call
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if (e.key === "c") {
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// we become CallBlock
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@ -26,7 +26,7 @@
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margin-left: 4px;
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border: solid 1px dodgerblue;
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cursor: pointer;
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max-height: calc(100vh - 44px);
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max-height: calc(100vh - 64px);
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overflow: auto;
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z-index: 10;
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background-color: white;
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@ -2,7 +2,7 @@ import { Double, getType, Int, newDynamic, trie } from "dope2";
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import { focusNextElement, focusPrevElement, setRightMostCaretPosition } from "./util/dom_trickery";
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import { parseDouble, parseInt } from "./util/parse";
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import { useEffect, useRef, useState } from "react";
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import { useEffect, useMemo, useRef, useState } from "react";
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import { Type } from "./Type";
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import "./InputBlock.css";
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@ -29,12 +29,13 @@ const computeSuggestions = (text, env, filter) => {
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const ls = [
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... (asDouble ? [[asDouble.toString(), newDynamic(asDouble)(Double)]] : []),
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... (asInt ? [[asInt.toString(), newDynamic(BigInt(asInt))(Int)]] : []),
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... trie.suggest(env.name2dyn)(text)(10),
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... trie.suggest(env.name2dyn)(text)(Infinity),
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]
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return [
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...ls.filter(filter), // ones that match filter come first
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...ls.filter(s => !filter(s)),
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];
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]
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// .slice(0,30);
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}
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export function InputBlock({ state, setState, filter, onResolve, onCancel }: InputBlockProps) {
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@ -48,7 +49,7 @@ export function InputBlock({ state, setState, filter, onResolve, onCancel }: Inp
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}
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const singleSuggestion = trie.growPrefix(env.name2dyn)(text);
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const suggestions = computeSuggestions(text, env, filter);
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const suggestions = useMemo(() => computeSuggestions(text, env, filter), [text]);
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useEffect(() => {
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setI(0); // reset
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@ -186,7 +187,7 @@ function Suggestions({ suggestions, onSelect, i, setI }) {
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{suggestions.map(([name, dynamic], j) =>
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<div
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key={`${j}_${name}`}
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className={i === j ? "selected" : ""}
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className={(i === j ? " selected" : "")}
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onMouseEnter={onMouseEnter(j)}
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onMouseDown={onMouseDown(j)}>
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{name} :: <Type type={getType(dynamic)} />
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@ -58,7 +58,7 @@
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.iteratorType {
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border-style: dashed;
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animation: flickerAnimation 500ms steps(1) normal infinite;
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/* animation: flickerAnimation 500ms steps(1) normal infinite; */
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}
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/* Animations */
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