greatly simplify state + cleanup code

This commit is contained in:
Joeri Exelmans 2025-05-14 08:09:35 +02:00
parent 2d0deca127
commit 5964510036
11 changed files with 268 additions and 321 deletions

View file

@ -1,12 +1,13 @@
import { apply, assignFn, getSymbol, getType, NotAFunctionError, symbolFunction, UnifyError } from "dope2";
import { useContext } from "react";
import { Editor, type EditorState } from "./Editor";
import { Value } from "./Value";
import { DeepError, type ResolvedType, type SetStateFn, type State2Props } from "./types";
import { useEffect } from "react";
import { type SetStateFn, type State2Props } from "./Editor";
import { DeepError, evalCallBlock, evalEditorBlock } from "./eval";
import { type ResolvedType } from "./eval";
import "./CallBlock.css";
import { useEffectBetter } from "./util/use_effect_better";
import { EnvContext } from "./EnvContext";
import type { SuggestionType } from "./InputBlock";
export interface CallBlockState<
FnState=EditorState,
@ -15,7 +16,6 @@ export interface CallBlockState<
kind: "call";
fn: FnState;
input: InputState;
resolved: ResolvedType;
}
interface CallBlockProps<
@ -24,49 +24,13 @@ interface CallBlockProps<
> extends State2Props<CallBlockState<FnState,InputState>,EditorState> {
}
export function resolveCallBlock(fn: ResolvedType, input: ResolvedType) {
if (have(input) && have(fn)) {
try {
const outputResolved = apply(input)(fn); // may throw
return outputResolved; // success
}
catch (e) {
if (!(e instanceof UnifyError) && !(e instanceof NotAFunctionError)) {
throw e;
}
return new DeepError(e, 0); // eval error
}
}
else if (input instanceof DeepError) {
return input; // bubble up the error
}
else if (fn instanceof DeepError) {
return new DeepError(fn.e, fn.depth+1);
}
}
function have(resolved: ResolvedType) {
return resolved && !(resolved instanceof DeepError);
}
function headlessCallBlock({state, setState}: CallBlockProps) {
const {fn, input} = state;
function headlessCallBlock({setState}: CallBlockProps) {
const setFn = (callback: SetStateFn) => {
setState(state => ({...state, fn: callback(state.fn)}));
}
const setInput = (callback: SetStateFn) => {
setState(state => ({...state, input: callback(state.input)}));
}
const setResolved = (callback: SetStateFn<ResolvedType>) => {
setState(state => ({...state, resolved: callback(state.resolved)}));
}
useEffectBetter(() => {
// Here we do something spooky: we update the state in response to state change...
// The reason this shouldn't give problems is because we update the state in such a way that the changes only 'trickle up', rather than getting stuck in a cycle.
setResolved(() => resolveCallBlock(fn.resolved, input.resolved));
}, [fn.resolved, input.resolved]);
const onFnCancel = () => {
setState(state => state.input); // we become our input
}
@ -78,8 +42,10 @@ function headlessCallBlock({state, setState}: CallBlockProps) {
export function CallBlock({ state, setState }: CallBlockProps) {
const {setFn, setInput, onFnCancel, onInputCancel}
= headlessCallBlock({ state, setState });
return <span className={"functionBlock" + ((state.resolved instanceof DeepError) ? " unifyError" : "")}>
= headlessCallBlock({ state, setState });
const env = useContext(EnvContext);
const resolved = evalEditorBlock(state, env);
return <span className={"functionBlock" + ((resolved instanceof DeepError) ? " unifyError" : "")}>
<FunctionHeader
fn={state.fn}
setFn={setFn}
@ -93,12 +59,11 @@ export function CallBlock({ state, setState }: CallBlockProps) {
input={state.input} setInput={setInput}
onInputCancel={onInputCancel}
depth={0}
errorDepth={state.resolved instanceof DeepError ? (state.resolved.depth) : -1}
errorDepth={resolved instanceof DeepError ? (resolved.depth) : -1}
/>
{/* Output (or Error) */}
{ state.resolved instanceof DeepError && state.resolved.e.toString()
|| state.resolved && <><Value dynamic={state.resolved} />
{/* &#x2611; */}
{ resolved instanceof DeepError && resolved.e.toString()
|| resolved && <><Value dynamic={resolved} />
</>}
</div>
</div>
@ -106,22 +71,8 @@ export function CallBlock({ state, setState }: CallBlockProps) {
}
function filterFnInputs(fn: ResolvedType, input: ResolvedType) {
if (!have(fn) || !have(input)) {
return false;
}
const fnType = getType(fn);
if (getSymbol(fnType) !== symbolFunction) {
return false; // filter out non-functions already
}
try {
assignFn(fnType, getType(input)); // may throw
return true;
} catch (e) {
if (!(e instanceof UnifyError)) {
throw e;
}
return false;
}
const resolved = evalCallBlock(fn, input);
return (resolved && !(resolved instanceof Error));
}
function FunctionHeader({ fn, setFn, input, onFnCancel }) {
@ -142,6 +93,7 @@ function FunctionHeader({ fn, setFn, input, onFnCancel }) {
input={fn.input} />;
}
else {
const env = useContext(EnvContext);
// end of recursion - draw function name
return <span className="functionName">
&nbsp;&#119891;&#119899;&nbsp;
@ -149,12 +101,13 @@ function FunctionHeader({ fn, setFn, input, onFnCancel }) {
state={fn}
setState={setFn}
onCancel={onFnCancel}
filter={([_, fnCandidate]) => filterFnInputs(fnCandidate, input.resolved)} />
filter={(fnSuggestion: SuggestionType) => filterFnInputs(fnSuggestion[2], evalEditorBlock(input, env))} />
</span>;
}
}
function InputParams({ fn, setFn, input, setInput, onInputCancel, depth, errorDepth }) {
const env = useContext(EnvContext);
return <div className={"inputParam" + (depth === errorDepth ? " offending" : "")}>
{(fn.kind === "call") &&
// if the function we're calling is itself the result of a function call,
@ -168,7 +121,7 @@ function InputParams({ fn, setFn, input, setInput, onInputCancel, depth, errorDe
state={input}
setState={setInput}
onCancel={onInputCancel}
filter={([_, inputCandidate]) => filterFnInputs(fn.resolved, inputCandidate)}
filter={(inputSuggestion: SuggestionType) => filterFnInputs(evalEditorBlock(fn, env), inputSuggestion[2])}
/>
</div>;
}